Parley reads what they ask for, shows how you fit, rewrites your CV for it and drafts their questions. You review it, then send it.
What we're building
Hyperbound is the Revenue Activation Platform, the agentic OS for sales. We invented AI sales roleplay, and we help enterprise sales teams ramp 50% faster by letting reps practice, measure, and scale the behaviors of their top performers. We don't just record what happens on a call, we change what happens next.
The proof: we've raised $18.3M, including a $15M Series A led by Peak XV Partners. Last quarter we doubled headcount, nearly doubled revenue, and posted 300% net revenue retention. LinkedIn, Workday, Vanta, and Notion trust us with their teams. We're around 45 people now, the category is exploding, and we're pouring gas on the fire.
The role
We're hiring a Senior Product Designer to help define what a category-defining product actually feels like to use. This is a high-craft IC role. You'll own design end to end for your projects, from early discovery to the pixels that ship, working directly with founders, product leaders, and engineers.
You'll design across the core platform, AI-driven coaching flows, and a multi-surface product that spans the web, analytics, simulations, and learning modules. A lot of the hardest, most interesting work lives in one place: taking raw transcripts, audio, and AI-generated scores and turning them into something a rep actually acts on.
What you'll own:
What we're looking for: a strong IC with a portfolio that shows real interaction design, visual craft, and end-to-end thinking. You've spent roughly 3 to 5 years shipping fast and you're energized by it, not drained by it.
You know Figma deeply, including component systems, prototyping, and autolayout, and you hold a high bar on usability and accessibility.
You can hold your own in a room with founders and engineers, which, as noted, you'll be doing a lot.
Bonus if you've worked on AI, SaaS, or sales products, if you've been early at a startup or founded one, if you're fluent in design systems like Material, shadcn, or Tailwind UI, and if you're comfortable around a modern front-end workflow (React, Tailwind, component-driven development).
The team
You won't be the design team of one shouting into the void. You'll work day to day with Saswat, who leads product, and Andrew and Eugene, who are already deep in the design work, alongside founders who treat design as a first-class part of how the product wins, not a coat of paint at the end.
(we've doubled in size since this photo was taken)
The people who thrive here are opinionated but not precious. They'd rather ship something real and argue about it than protect a perfect Figma file nobody's used. They like customers, they like being wrong quickly, and they like that the person three feet away might be a founder who just rewrote the backend.
(we went to Bali after our Series A raise)
Ownership and equity
You own the outcome of your projects end to end. No PM layer to shield you when a design misses, and no process standing between you and the credit when it lands. You'll have meaningful early-employee equity, in the range below, at a stage where the work you do genuinely moves what that equity is worth.
Compensation and benefits
The interview process
We move fast, first conversation to offer in 1 to 2 weeks.
Equal opportunity
Hyperbound is an equal opportunity employer. We welcome applicants of all backgrounds, identities, and experiences, and we don't discriminate on the basis of race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status. If you need accommodations during the interview process, tell us and we'll make it work.